This is a keyless script by DeleteMob cheat engine that works with some games and offers features such as AIMBOT, ESP, and many more.

we have test script Xeno executor and work perfect and its keyless script.
- Enable
- Wall Check
- Team Check
- Show Fov
- Aim part
- ESP
- Box
- Name
- Distance
- Health
- Team Check
- Health type
- Box Color
- Outlines
- Team Check
- Tracers
- Team Check
- Team Color
copy the script beiow
-- Yes, I know This Is Shit.
local PLAYER = game.Players.LocalPlayer
local CurrentCam = game.Workspace.CurrentCamera
local UIS = game:GetService("UserInputService")-- Made By Mick Gordon
local WorldToViewportPoint = CurrentCam.WorldToViewportPoint
local mouseLocation = UIS.GetMouseLocation
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Made By Mick Gordon", Text = "Enjoy !"})
local DeleteMob ={
GUi = {
OpenNCloseButton = true; -- Have A Button For It
KeybindEnable = false; -- If You Want A Bind For The Menu
Keybind = "z"; -- Menu Key Bind
};
Aimbot= {
Keybind = "MouseButton2"; -- Change Aim Bot Key Bind Here !!! No Capitals, Unless it is MouseButton1 or MouseButton2
------------------------------------------------------------------------------------------
Enabled = false; -- No Need To Change Anything Here As It Is On The GUI
TeamCheck = false;
WallCheck = false;
ShowFov = false;
Fov = 0;
Smoothing = 0;
AimPart = "Head";
Thickness = 1;
FovFillColor = Color3.fromRGB(100,0,100);
FovColor = Color3.fromRGB(100,0,100);
FovFillTransparency = 1;
FovTransparenct = 0;
IsAimKeyDown = false;
};
ESP ={
Box = {
Box = false;
Name = false;
Distance = false;
Health = false;
TeamCheck = false;
HealthType = "Bar";
BoxColor = Color3.fromRGB(75,0,10);
};
OutLines = {
Enabled = false;
TeamCheck = false;
TeamColor = false;
AllwaysShow = true;
FillCollor = Color3.fromRGB(75,0,10);
FillTrancparenct = 0;
OutlineColor = Color3.fromRGB(0,0,0);
OutlineTrancparency = 0;
};
Tracers = {
Enabled = false;
TeamCheck = false;
TeamColor = false;
Color = Color3.fromRGB(75,0,10);
}
}-- Made By Mick Gordon
}
-- Made By Mick Gordon
local Fov = Instance.new("ScreenGui")Fov.Name = "Fov" Fov.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Fov.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Fov.ResetOnSpawn = false-- i miss you synapse fov
local TracersG = Instance.new("ScreenGui")TracersG.Name = "Tracers" TracersG.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") TracersG.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TracersG.ResetOnSpawn = false
local FOVFFrame = Instance.new("Frame")FOVFFrame.Parent = Fov FOVFFrame.Name = "FOVFFrame" FOVFFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) FOVFFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) FOVFFrame.BorderSizePixel = 0 FOVFFrame.BackgroundTransparency = 1 FOVFFrame.AnchorPoint = Vector2.new(0.5, 0.5) FOVFFrame.Position = UDim2.new(0.5, 0,0.5, 0) FOVFFrame.Size = UDim2.new(0, DeleteMob.Aimbot.Fov, 0, DeleteMob.Aimbot.Fov) FOVFFrame.BackgroundTransparency = 1
local UICorner = Instance.new("UICorner")UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = FOVFFrame -- Made By Mick Gordon
local UIStroke = Instance.new("UIStroke")UIStroke.Color = Color3.fromRGB(100,0,100) UIStroke.Parent = FOVFFrame UIStroke.Thickness = 1 UIStroke.ApplyStrokeMode = "Border" game:GetService("StarterGui"):SetCore("SendNotification", {Title = "https://discord.gg/FsApQ7YNTq", Text = "The Discord For More!"})
local BoxC = Instance.new("ScreenGui", game.Workspace) BoxC.Name = "Box"
local Higlight = Instance.new("ScreenGui",game.Workspace)
local connections = {}
-- Made By Mick Gordon
local function AddHighlight(plr)
local Highlight = Instance.new("Highlight")
Highlight.Parent = Higlight
Highlight.Name = plr.Name
Highlight.Enabled = DeleteMob.ESP.OutLines.Enabled
local plrchar = plr.Character
if plrchar then
Highlight.Adornee = plrchar
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
local co = coroutine.create(function()
while wait(.1) do
if plr ~= PLAYER and plr and plr.Character and plr.Character.FindFirstChild(plr.Character, "Humanoid") and plr.Character.Humanoid.Health > 0 then
if DeleteMob.ESP.OutLines.Enabled == true then
if DeleteMob.ESP.OutLines.TeamCheck == true and plr.TeamColor == PLAYER.TeamColor then
Highlight.Enabled = false
else
Highlight.Enabled = true
end
else-- Made By Mick Gordon
Highlight.Enabled = false
end
if DeleteMob.ESP.OutLines.TeamColor == true then
Highlight.FillColor = plr.TeamColor.Color
else
Highlight.FillColor = DeleteMob.ESP.OutLines.FillCollor
end
if DeleteMob.ESP.OutLines.AllwaysShow == true then
Highlight.DepthMode = "AlwaysOnTop"
else
Highlight.DepthMode = "Occluded"
end-- Made By Mick Gordon
Highlight.OutlineTransparency = DeleteMob.ESP.OutLines.OutlineTrancparency
Highlight.OutlineColor = DeleteMob.ESP.OutLines.OutlineColor
Highlight.FillTransparency = DeleteMob.ESP.OutLines.FillTrancparenct
if not (game:GetService"Players":FindFirstChild(plr.Name)) then
Higlight:FindFirstChild(plr.Name):Destroy()
coroutine.yield()
end
else
Highlight.Enabled = false
end
end
end)
coroutine.resume(co)
end
-- Made By Mick Gordon
local function AddBox(player) -- Saves FPS
local bbg = Instance.new("BillboardGui", BoxC)
bbg.Name = player.Name
bbg.AlwaysOnTop = true
bbg.Size = UDim2.new(4,0,5.4,0)
bbg.ClipsDescendants = false
bbg.Enabled = false
local outlines = Instance.new("Frame", bbg)
outlines.Size = UDim2.new(1,0,1,0)
outlines.BorderSizePixel = 1
outlines.BackgroundTransparency = 1
local left = Instance.new("Frame", outlines)
left.BorderSizePixel = 1
left.Size = UDim2.new(0,(1),1,0)
local right = left:Clone()
right.Parent = outlines
right.Size = UDim2.new(0,-(1),1,0)
right.Position = UDim2.new(1,0,0,0)
local up = left:Clone()-- Made By Mick Gordon
up.Parent = outlines
up.Size = UDim2.new(1,0,0,(1))
local down = left:Clone()
down.Parent = outlines
down.Size = UDim2.new(1,0,0,-(1))
down.Position = UDim2.new(0,0,1,0)
local info = Instance.new("BillboardGui", bbg)
info.Name = "info"
info.Size = UDim2.new(3,0,0,54)
info.StudsOffset = Vector3.new(3.6,-3,0)
info.AlwaysOnTop = true
info.ClipsDescendants = false
info.Enabled = false
local namelabel = Instance.new("TextLabel", info)
namelabel.Name = "namelabel"
namelabel.BackgroundTransparency = 1
namelabel.TextStrokeTransparency = 0
namelabel.TextXAlignment = Enum.TextXAlignment.Left
namelabel.Size = UDim2.new(0,100,0,18)
namelabel.Position = UDim2.new(0,0,0,0)
namelabel.Text = player.Name
local distancel = Instance.new("TextLabel", info)
distancel.Name = "distancelabel"
distancel.BackgroundTransparency = 1-- Made By Mick Gordon
distancel.TextStrokeTransparency = 0
distancel.TextXAlignment = Enum.TextXAlignment.Left
distancel.Size = UDim2.new(0,100,0,18)
distancel.Position = UDim2.new(0,0,0,18)
local healthl = Instance.new("TextLabel", info)
healthl.Name = "healthlabel"
healthl.BackgroundTransparency = 1
healthl.TextStrokeTransparency = 0
healthl.TextXAlignment = Enum.TextXAlignment.Left
healthl.Size = UDim2.new(0,100,0,18)
healthl.Position = UDim2.new(0,0,0,36)
local uill = Instance.new("UIListLayout", info)
local forhealth = Instance.new("BillboardGui", bbg)
forhealth.Name = "forhealth"
forhealth.Size = UDim2.new(4.5,0,6,0)
forhealth.AlwaysOnTop = true
forhealth.ClipsDescendants = false
forhealth.Enabled = false
local healthbar = Instance.new("Frame", forhealth)
healthbar.Name = "healthbar"
healthbar.BackgroundColor3 = Color3.fromRGB(40,40,40)
healthbar.BorderColor3 = Color3.fromRGB(0,0,0)
healthbar.Size = UDim2.new(0.04,0,0.9,0)
healthbar.Position = UDim2.new(0,0,0.05,0)
local bar = Instance.new("Frame", healthbar)
bar.Name = "bar"
bar.BorderSizePixel = 0
bar.BackgroundColor3 = Color3.fromRGB(94,255,69)
bar.AnchorPoint = Vector2.new(0,1)
bar.Position = UDim2.new(0,0,1,0)
bar.Size = UDim2.new(1,0,1,0)
-- Made By Mick Gordon
local co = coroutine.create(function()
while wait(0.1) do
if player ~= PLAYER and player and player.Character and player.Character.FindFirstChild(player.Character, "Humanoid") and player.Character.Humanoid.Health > 0 then
bbg.Adornee = player.Character.HumanoidRootPart
info.Adornee = player.Character.HumanoidRootPart
forhealth.Adornee = player.Character.HumanoidRootPart
if DeleteMob.ESP.Box.Box == true then
outlines.Visible = true
else
outlines.Visible = false
end
outlines.BackgroundTransparency = 1
if DeleteMob.ESP.Box.Health == true then
if player.Character:FindFirstChild("Humanoid") ~= nil then
healthl.Text = "Health: "..math.floor(player.Character:FindFirstChild"Humanoid".Health)
healthbar.bar.Size = UDim2.new(1,0,player.Character:FindFirstChild"Humanoid".Health/player.Character:FindFirstChild"Humanoid".MaxHealth,0)
end
if DeleteMob.ESP.Box.HealthType == "Text" then
healthbar.Visible = false
healthl.Visible = true
end-- Made By Mick Gordon
if DeleteMob.ESP.Box.HealthType == "Bar" then
healthl.Visible = false
healthbar.Visible = true
end
if DeleteMob.ESP.Box.HealthType == "Both" then
healthl.Visible = true
healthbar.Visible = true
end
else
healthl.Visible = false
healthbar.Visible = false
end
if DeleteMob.ESP.Box.Name then
namelabel.Visible = true
else
namelabel.Visible = false
end
-- Made By Mick Gordon
if DeleteMob.ESP.Box.Distance == true then
distancel.Visible = true
if PLAYER.Character and PLAYER.Character:FindFirstChild("HumanoidRootPart") ~= nil then
distancel.Text = "Distance: "..math.floor(0.5+(PLAYER.Character:FindFirstChild"HumanoidRootPart".Position - player.Character:FindFirstChild"HumanoidRootPart".Position).magnitude)
end
else
distancel.Visible = false
end
if DeleteMob.ESP.Box.TeamCheck == true and player.TeamColor == PLAYER.TeamColor then
bbg.Enabled = false
info.Enabled = false
forhealth.Enabled = false
else
bbg.Enabled = true
info.Enabled = true
forhealth.Enabled = true
end
-- Made By Mick Gordon
if DeleteMob.ESP.Box.TeamColor == true then
left.BackgroundColor3 = player.TeamColor.Color
right.BackgroundColor3 = player.TeamColor.Color
up.BackgroundColor3 = player.TeamColor.Color
down.BackgroundColor3 = player.TeamColor.Color
outlines.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
else
outlines.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
left.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
right.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
up.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
down.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
healthl.TextColor3 = DeleteMob.ESP.Box.BoxColor
distancel.TextColor3 = DeleteMob.ESP.Box.BoxColor
namelabel.TextColor3 = DeleteMob.ESP.Box.BoxColor
end
if not (game:GetService"Players":FindFirstChild(player.Name)) then
BoxC:FindFirstChild(player.Name):Destroy()
coroutine.yield()
end-- Made By Mick Gordon
else
bbg.Enabled = false
bbg.Adornee = nil
info.Adornee = nil
info.Enabled = false
forhealth.Adornee = nil
forhealth.Enabled = false
end
end
end)
coroutine.resume(co)
end
local function AddTracers(Player) -- Tracers Without Lib OMG !!!!
local tracer = Instance.new("Frame") -- Idk What I Was Smoking When Making This Scrip Hub, It Is Shit And I Will Remake Later
tracer.Parent = TracersG
tracer.Name = Player.Name
tracer.Active = false
tracer.AnchorPoint = Vector2.new(.5, .5)
tracer.Visible = false
local co = coroutine.create(function()
game:GetService("RunService").RenderStepped:Connect(function()
if Player ~= PLAYER and Player and Player.Character and Player.Character.FindFirstChild(Player.Character, "Humanoid") and Player.Character.Humanoid.Health > 0 then
local TargetPart = Player.Character:FindFirstChild("HumanoidRootPart")
local ScreenPoint, OnScreen = CurrentCam:WorldToScreenPoint(TargetPart.Position)
local distance
-- Made By Mick Gordon
distance = math.floor(0.5+(game.Workspace.CurrentCamera.CFrame.Position - Player.Character:WaitForChild("HumanoidRootPart").Position).magnitude)
local screenpointmain = Vector2.new(ScreenPoint.X, ScreenPoint.Y + (2500 / distance)) -- / distance so it can be at the bottom of the box.
local posd = UIS:GetMouseLocation()
local MouseOrigin = Vector2.new(posd.X, posd.Y - 36)
local Origin = Vector2.new(CurrentCam.ViewportSize.X/2, CurrentCam.ViewportSize.Y - 1)
local Position = (Origin + screenpointmain) / 2
local Length = (Origin - screenpointmain).Magnitude
tracer.Rotation = math.deg(math.atan2(screenpointmain.Y - Origin.Y, screenpointmain.X - Origin.X))
Position = (Origin + screenpointmain) / 2
Length = (Origin - screenpointmain).Magnitude
tracer.Rotation = math.deg(math.atan2(screenpointmain.Y - Origin.Y, screenpointmain.X - Origin.X))
if OnScreen then
if DeleteMob.ESP.Tracers.Enabled == true and OnScreen then
if DeleteMob.ESP.Tracers.TeamCheck == true then
if Player.TeamColor == PLAYER.TeamColor then
tracer.Visible = false
else
tracer.Visible = true
end
else -- Made By Mick Gordon
tracer.Visible = true
end
else
tracer.Visible = false
end-- Made By Mick Gordon
if DeleteMob.ESP.Tracers.TeamColor == true then
tracer.BackgroundColor3 = Player.TeamColor.Color
else
tracer.BackgroundColor3 = DeleteMob.ESP.Tracers.Color
end
tracer.BorderColor3 = Color3.fromRGB(27, 42, 53)
tracer.Position = UDim2.new(0, Position.X, 0, Position.Y)
tracer.Size = UDim2.new(0, Length, 0, 2)
else
tracer.Visible = false
end
if not (game:GetService"Players":FindFirstChild(Player.Name)) then
Fov:FindFirstChild(Player.Name):Destroy()
coroutine.yield()
end
else
tracer.Visible = false
end
end)
end)
coroutine.resume(co)-- Made By Mick Gordon
end
function isVisible(p, ...)
if not (DeleteMob.Aimbot.WallCheck == true) then
return true
end
return #CurrentCam:GetPartsObscuringTarget({ p }, { CurrentCam, PLAYER.Character, ... }) == 0
end-- Made By Mick Gordon
function CameraGetClosestToMouse(Fov)
local AimFov = Fov
local targetPos = nil
for i,v in pairs (game:GetService("Players"):GetPlayers()) do
if v ~= PLAYER then
if DeleteMob.Aimbot.TeamCheck == true then
if v.Character and v.Character:FindFirstChild(DeleteMob.Aimbot.AimPart) and v.Character.Humanoid and v.Character.Humanoid.Health > 0 and not (v.Team == PLAYER.Team) then
local screen_pos, on_screen = WorldToViewportPoint(CurrentCam, v.Character[DeleteMob.Aimbot.AimPart].Position)
local screen_pos_2D = Vector2.new(screen_pos.X, screen_pos.Y)
local new_magnitude = (screen_pos_2D - mouseLocation(UIS)).Magnitude
if on_screen and new_magnitude < AimFov and isVisible(v.Character[DeleteMob.Aimbot.AimPart].Position, v.Character.Head.Parent) then
AimFov = new_magnitude
targetPos = v-- Made By Mick Gordon
end
end-- Made By Mick Gordon
else
if v.Character and v.Character:FindFirstChild(DeleteMob.Aimbot.AimPart) and v.Character.Humanoid and v.Character.Humanoid.Health > 0 then
local screen_pos, on_screen = WorldToViewportPoint(CurrentCam, v.Character[DeleteMob.Aimbot.AimPart].Position)
local screen_pos_2D = Vector2.new(screen_pos.X, screen_pos.Y)
local new_magnitude = (screen_pos_2D - mouseLocation(UIS)).Magnitude
if on_screen and new_magnitude < AimFov and isVisible(v.Character[DeleteMob.Aimbot.AimPart].Position, v.Character.Head.Parent) then
AimFov = new_magnitude
targetPos = v
end
end
end
end
end
return targetPos
end
local function aimAt(pos, smooth)
local AimPart = pos.Character:FindFirstChild(DeleteMob.Aimbot.AimPart)
if AimPart then
local LookAt = nil
local Distance = math.floor(0.5+(PLAYER.Character:FindFirstChild"HumanoidRootPart".Position - pos.Character:FindFirstChild"HumanoidRootPart".Position).magnitude)
if Distance > 100 then
local distChangeBig = Distance / 10
LookAt = CurrentCam.CFrame:PointToWorldSpace(Vector3.new(0,0,-smooth * distChangeBig)):Lerp(AimPart.Position,.01) -- No one esle do camera smoothing ? tf
else-- Made By Mick Gordon
local distChangeSmall = Distance / 10
LookAt = CurrentCam.CFrame:PointToWorldSpace(Vector3.new(0,0,-smooth * distChangeSmall)):Lerp(AimPart.Position,.01) -- No one esle do camera smoothing ? tf
end
CurrentCam.CFrame = CFrame.lookAt(CurrentCam.CFrame.Position, LookAt)
end
end
-- Cant Be Botherd To Clean This Up
local CheatEngineDeleteMob = Instance.new("ScreenGui")
local DeleteMobF = Instance.new("Frame")
local TextBox = Instance.new("TextBox")
local Name = Instance.new("TextLabel")
local Line = Instance.new("Frame")
local Line_2 = Instance.new("Frame")
local AimBotSection = Instance.new("Frame")
local UIListLayout = Instance.new("UIListLayout")
local ABE = Instance.new("TextButton")
local ABWC = Instance.new("TextButton")
local ABTC = Instance.new("TextButton")
local ABSF = Instance.new("TextButton")
local Frame = Instance.new("Frame")
local Slider3 = Instance.new("Frame")-- Made By Mick Gordon
local UICorner = Instance.new("UICorner")
local Fill1 = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local UIGradient = Instance.new("UIGradient")
local TriggerFov = Instance.new("TextButton")
local Numbers = Instance.new("TextLabel")
local TextLabel = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local Slider4 = Instance.new("Frame")
local UICorner_3 = Instance.new("UICorner")
local Fill2 = Instance.new("Frame")
local UICorner_4 = Instance.new("UICorner")
local UIGradient_2 = Instance.new("UIGradient")
local TriggerSmoothing = Instance.new("TextButton")-- Made By Mick Gordon
local Numbers_2 = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local Allways_Show = Instance.new("TextButton")
local TextLabel_4 = Instance.new("TextLabel")
local ESPSection = Instance.new("Frame")
local UIListLayout_2 = Instance.new("UIListLayout")
local BBE = Instance.new("TextButton")
local BTC = Instance.new("TextButton")
local BBN = Instance.new("TextButton")
local BBD = Instance.new("TextButton")
local BBH = Instance.new("TextButton")
local TextLabel_5 = Instance.new("TextLabel")
local BBHT = Instance.new("TextButton")
local TextLabel_6 = Instance.new("TextLabel")
local TextLabel_7 = Instance.new("TextLabel")
local Frame_3 = Instance.new("Frame")
local UIListLayout_3 = Instance.new("UIListLayout")
local Box_R = Instance.new("TextBox")
local Box_G = Instance.new("TextBox")
local Box_B = Instance.new("TextBox")
local TextLabel_8 = Instance.new("TextLabel")
local ESPSection_2 = Instance.new("Frame")
local UIListLayout_4 = Instance.new("UIListLayout")
local OE = Instance.new("TextButton")
local OTC = Instance.new("TextButton")-- Made By Mick Gordon
local Frame_4 = Instance.new("Frame")
local Slider1 = Instance.new("Frame")
local UICorner_5 = Instance.new("UICorner")
local Fill3 = Instance.new("Frame")
local UICorner_6 = Instance.new("UICorner")
local UIGradient_3 = Instance.new("UIGradient")
local TriggerOutTans = Instance.new("TextButton")
local Numbers_3 = Instance.new("TextLabel")
local TextLabel_9 = Instance.new("TextLabel")
local Frame_5 = Instance.new("Frame")
local Slider2 = Instance.new("Frame")
local UICorner_7 = Instance.new("UICorner")
local Fill4 = Instance.new("Frame")
local UICorner_8 = Instance.new("UICorner")
local UIGradient_4 = Instance.new("UIGradient")
local TriggerFill = Instance.new("TextButton")
local Numbers_4 = Instance.new("TextLabel")
local TextLabel_10 = Instance.new("TextLabel")
local TextLabel_11 = Instance.new("TextLabel")
local Frame_6 = Instance.new("Frame")
local UIListLayout_5 = Instance.new("UIListLayout")
local Outlines_R = Instance.new("TextBox")
local Outlines_G = Instance.new("TextBox")
local Outlines_B = Instance.new("TextBox")
local TextLabel_12 = Instance.new("TextLabel")
local Frame_7 = Instance.new("Frame")
local UIListLayout_6 = Instance.new("UIListLayout")
local FillOutlines_R = Instance.new("TextBox")
local FillOutlines_G = Instance.new("TextBox")
local FillOutlines_B = Instance.new("TextBox")
local Tracerssection = Instance.new("Frame")
local UIListLayout_7 = Instance.new("UIListLayout")
local TE = Instance.new("TextButton")
local TTC = Instance.new("TextButton")
local TTCOlor = Instance.new("TextButton")
local Frame_8 = Instance.new("Frame")
local UIListLayout_8 = Instance.new("UIListLayout")
local Tracers_R = Instance.new("TextBox")
local Tracers_G = Instance.new("TextBox")
local Tracers_B = Instance.new("TextBox")-- Made By Mick Gordon
local Unknown = Instance.new("Frame")
local UIListLayout_9 = Instance.new("UIListLayout")
local TextLabel_13 = Instance.new("TextLabel")
local TextLabel_14 = Instance.new("TextLabel")
local Open = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
--Properties:
CheatEngineDeleteMob.Name = "CheatEngineDeleteMob"
CheatEngineDeleteMob.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
CheatEngineDeleteMob.Enabled = true
CheatEngineDeleteMob.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
CheatEngineDeleteMob.DisplayOrder = 10
CheatEngineDeleteMob.ResetOnSpawn = false
-- Made By Mick Gordon
DeleteMobF.Name = "DeleteMobF"
DeleteMobF.Parent = CheatEngineDeleteMob
DeleteMobF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMobF.BorderColor3 = Color3.fromRGB(255, 255, 255)
DeleteMobF.Position = UDim2.new(0.144998878, 0, 0.328040659, 0)
DeleteMobF.Size = UDim2.new(0, 1213, 0, 398)
DeleteMobF.ZIndex = 10
DeleteMobF.Draggable = true
DeleteMobF.Active = true
TextBox.Parent = DeleteMobF
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BackgroundTransparency = 1.000
TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.791149139, 0, 0.0127403988, 0)
TextBox.Size = UDim2.new(0, 200, 0, 23)
TextBox.ClearTextOnFocus = false
TextBox.Font = Enum.Font.Roboto
TextBox.PlaceholderText = "https://discord.gg/FsApQ7YNTq"
TextBox.Text = "https://discord.gg/FsApQ7YNTq - Double Click Me"
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.TextSize = 14.000
Name.Name = "Name"
Name.Parent = DeleteMobF
Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Name.BackgroundTransparency = 1.000
Name.BorderColor3 = Color3.fromRGB(0, 0, 0)
Name.BorderSizePixel = 0
Name.Position = UDim2.new(0.0178597774, 0, 0.00456260797, 0)
Name.Size = UDim2.new(0, 200, 0, 31)
Name.Font = Enum.Font.Gotham
Name.Text = "DeleteMob | Cheat Engine"
Name.TextColor3 = Color3.fromRGB(17, 223, 255)
Name.TextSize = 19.000
Line.Name = "Line"
Line.Parent = DeleteMobF
Line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Line.BorderColor3 = Color3.fromRGB(0, 0, 0)
Line.BorderSizePixel = 0
Line.Position = UDim2.new(0, 0, 0.0804020092, 0)
Line.Size = UDim2.new(0, 1213, 0, 1)
Line_2.Name = "Line"
Line_2.Parent = DeleteMobF
Line_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Line_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Line_2.BorderSizePixel = 0
Line_2.Position = UDim2.new(0.205276027, 0, 0.0828348249, 0)
Line_2.Size = UDim2.new(0, 1, 0, 365)
-- Made By Mick Gordon
AimBotSection.Name = "AimBotSection"
AimBotSection.Parent = DeleteMobF
AimBotSection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AimBotSection.BackgroundTransparency = 1.000
AimBotSection.BorderColor3 = Color3.fromRGB(0, 0, 0)
AimBotSection.BorderSizePixel = 0
AimBotSection.Position = UDim2.new(0.0604648069, 0, 0.160724282, 0)
AimBotSection.Size = UDim2.new(0, 100, 0, 334)
UIListLayout.Parent = AimBotSection
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 5)
ABE.Name = "ABE"
ABE.Parent = AimBotSection
ABE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABE.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABE.Size = UDim2.new(0, 164, 0, 29)
ABE.Font = Enum.Font.Gotham
ABE.Text = "Enable"
ABE.TextColor3 = Color3.fromRGB(255, 255, 255)
ABE.TextSize = 16.000
ABWC.Name = "ABWC"
ABWC.Parent = AimBotSection
ABWC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABWC.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABWC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABWC.Size = UDim2.new(0, 164, 0, 29)
ABWC.Font = Enum.Font.Gotham
ABWC.Text = "Wall Check"
ABWC.TextColor3 = Color3.fromRGB(255, 255, 255)
ABWC.TextSize = 16.000
ABTC.Name = "ABTC"
ABTC.Parent = AimBotSection
ABTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABTC.Size = UDim2.new(0, 164, 0, 29)
ABTC.Font = Enum.Font.Gotham
ABTC.Text = "Team Check"
ABTC.TextColor3 = Color3.fromRGB(255, 255, 255)
ABTC.TextSize = 16.000
ABSF.Name = "ABSF"
ABSF.Parent = AimBotSection
ABSF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABSF.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABSF.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABSF.Size = UDim2.new(0, 164, 0, 29)
ABSF.Font = Enum.Font.Gotham
ABSF.Text = "Show Fov"
ABSF.TextColor3 = Color3.fromRGB(255, 255, 255)
ABSF.TextSize = 16.000
Frame.Parent = AimBotSection
Frame.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame.BackgroundTransparency = 0.700
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame.Size = UDim2.new(0, 230, 0, 50)
Slider3.Name = "Slider3"
Slider3.Parent = Frame
Slider3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider3.BorderSizePixel = 0
Slider3.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider3.Size = UDim2.new(0, 200, 0, 15)
UICorner.Parent = Slider3
Fill1.Name = "Fill1"
Fill1.Parent = Slider3
Fill1.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill1.BackgroundTransparency = 0.200
Fill1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill1.BorderSizePixel = 0
Fill1.Size = UDim2.new(0, 100, 0, 15)
UICorner_2.Parent = Fill1
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient.Parent = Fill1
-- Made By Mick Gordon
TriggerFov.Name = "TriggerFov"
TriggerFov.Parent = Slider3
TriggerFov.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerFov.BackgroundTransparency = 1.000
TriggerFov.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerFov.BorderSizePixel = 0
TriggerFov.Size = UDim2.new(1, 0, 1, 0)
TriggerFov.Font = Enum.Font.SourceSans
TriggerFov.Text = ""
TriggerFov.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerFov.TextSize = 14.000
Numbers.Name = "Numbers"
Numbers.Parent = Frame
Numbers.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers.BackgroundTransparency = 1.000
Numbers.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers.BorderSizePixel = 0
Numbers.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers.Size = UDim2.new(0, 50, 0, 23)
Numbers.Font = Enum.Font.Gotham
Numbers.Text = "350"
Numbers.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers.TextSize = 14.000
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 50, 0, 23)
TextLabel.Font = Enum.Font.Gotham
TextLabel.Text = "Fov"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 14.000
Frame_2.Parent = AimBotSection
Frame_2.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_2.BackgroundTransparency = 0.700
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_2.Size = UDim2.new(0, 230, 0, 50)
Slider4.Name = "Slider4"
Slider4.Parent = Frame_2
Slider4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider4.BorderSizePixel = 0
Slider4.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider4.Size = UDim2.new(0, 200, 0, 15)
UICorner_3.Parent = Slider4
Fill2.Name = "Fill2"
Fill2.Parent = Slider4
Fill2.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill2.BackgroundTransparency = 0.200
Fill2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill2.BorderSizePixel = 0
Fill2.Size = UDim2.new(0, 0, 0, 15)
UICorner_4.Parent = Fill2
UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}-- Made By Mick Gordon
UIGradient_2.Parent = Fill2
TriggerSmoothing.Name = "TriggerSmoothing"
TriggerSmoothing.Parent = Slider4
TriggerSmoothing.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerSmoothing.BackgroundTransparency = 1.000
TriggerSmoothing.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerSmoothing.BorderSizePixel = 0
TriggerSmoothing.Size = UDim2.new(1, 0, 1, 0)
TriggerSmoothing.Font = Enum.Font.SourceSans
TriggerSmoothing.Text = ""
TriggerSmoothing.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerSmoothing.TextSize = 14.000
-- Made By Mick Gordon
Numbers_2.Name = "Numbers"
Numbers_2.Parent = Frame_2
Numbers_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.BackgroundTransparency = 1.000
Numbers_2.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.BorderSizePixel = 0
Numbers_2.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_2.Size = UDim2.new(0, 50, 0, 23)
Numbers_2.Font = Enum.Font.Gotham
Numbers_2.Text = "0"
Numbers_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.TextSize = 14.000
TextLabel_2.Parent = Frame_2
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel_2.Size = UDim2.new(0, 50, 0, 23)
TextLabel_2.Font = Enum.Font.Gotham
TextLabel_2.Text = "Smoothing"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 14.000
TextLabel_3.Parent = AimBotSection
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_3.Size = UDim2.new(0, 100, 0, 17)
TextLabel_3.Font = Enum.Font.Gotham
TextLabel_3.Text = "Aim Part"
TextLabel_3.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_3.TextSize = 21.000
Allways_Show.Name = "Allways_Show"
Allways_Show.Parent = AimBotSection
Allways_Show.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Allways_Show.BorderColor3 = Color3.fromRGB(255, 255, 255)
Allways_Show.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
Allways_Show.Size = UDim2.new(0, 164, 0, 29)
Allways_Show.Font = Enum.Font.Gotham
Allways_Show.Text = "HEAD, torso"
Allways_Show.TextColor3 = Color3.fromRGB(255, 255, 255)
Allways_Show.TextSize = 16.000
TextLabel_4.Parent = DeleteMobF
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0.00569662312, 0, 0.100655407, 0)
TextLabel_4.Size = UDim2.new(0, 100, 0, 17)
TextLabel_4.Font = Enum.Font.Gotham
TextLabel_4.Text = "Aim Bot"
TextLabel_4.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_4.TextSize = 18.000
TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
ESPSection.Name = "ESPSection"
ESPSection.Parent = DeleteMobF
ESPSection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ESPSection.BackgroundTransparency = 1.000
ESPSection.BorderColor3 = Color3.fromRGB(0, 0, 0)
ESPSection.BorderSizePixel = 0
ESPSection.Position = UDim2.new(0.26986298, 0, 0.160724282, 0)
ESPSection.Size = UDim2.new(0, 100, 0, 334)
-- Made By Mick Gordon
UIListLayout_2.Parent = ESPSection
UIListLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_2.Padding = UDim.new(0, 5)
BBE.Name = "BBE"
BBE.Parent = ESPSection
BBE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBE.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBE.Size = UDim2.new(0, 164, 0, 29)
BBE.Font = Enum.Font.Gotham
BBE.Text = "Box"
BBE.TextColor3 = Color3.fromRGB(255, 255, 255)
BBE.TextSize = 16.000
BBN.Name = "BBN"
BBN.Parent = ESPSection
BBN.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBN.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBN.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBN.Size = UDim2.new(0, 164, 0, 29)
BBN.Font = Enum.Font.Gotham
BBN.Text = "Name"
BBN.TextColor3 = Color3.fromRGB(255, 255, 255)
BBN.TextSize = 16.000
-- Made By Mick Gordon
BBD.Name = "BBD"
BBD.Parent = ESPSection
BBD.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBD.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBD.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBD.Size = UDim2.new(0, 164, 0, 29)
BBD.Font = Enum.Font.Gotham
BBD.Text = "Distance"
BBD.TextColor3 = Color3.fromRGB(255, 255, 255)
BBD.TextSize = 16.000
BBH.Name = "BBH"
BBH.Parent = ESPSection
BBH.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBH.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBH.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBH.Size = UDim2.new(0, 164, 0, 29)
BBH.Font = Enum.Font.Gotham
BBH.Text = "Health"
BBH.TextColor3 = Color3.fromRGB(255, 255, 255)
BBH.TextSize = 16.000
BTC.Name = "BBE"
BTC.Parent = ESPSection
BTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
BTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BTC.Size = UDim2.new(0, 164, 0, 29)
BTC.Font = Enum.Font.Gotham
BTC.Text = "Team Check"
BTC.TextColor3 = Color3.fromRGB(255, 255, 255)
BTC.TextSize = 16.000
TextLabel_5.Parent = ESPSection
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.BorderSizePixel = 0
TextLabel_5.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_5.Size = UDim2.new(0, 100, 0, 17)
TextLabel_5.Font = Enum.Font.Gotham
TextLabel_5.Text = "Health Type"
TextLabel_5.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_5.TextSize = 21.000
-- Made By Mick Gordon
BBHT.Name = "BBHT"
BBHT.Parent = ESPSection
BBHT.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBHT.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBHT.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBHT.Size = UDim2.new(0, 164, 0, 29)
BBHT.Font = Enum.Font.Gotham
BBHT.Text = "BAR, text, both"
BBHT.TextColor3 = Color3.fromRGB(255, 255, 255)
BBHT.TextSize = 16.000
TextLabel_6.Parent = ESPSection
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.BorderSizePixel = 0-- Made By Mick Gordon
TextLabel_6.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_6.Size = UDim2.new(0, 100, 0, 17)
TextLabel_6.Font = Enum.Font.Gotham
TextLabel_6.Text = "Box Color"
TextLabel_6.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_6.TextSize = 21.000
TextLabel_7.Parent = ESPSection
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.BorderSizePixel = 0
TextLabel_7.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_7.Size = UDim2.new(0, 100, 0, 17)
TextLabel_7.Font = Enum.Font.Gotham
TextLabel_7.Text = "R,G,B"
TextLabel_7.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_7.TextSize = 21.000
Frame_3.Parent = ESPSection
Frame_3.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_3.BorderSizePixel = 0
Frame_3.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_3.Size = UDim2.new(0, 100, 0, 30)
UIListLayout_3.Parent = Frame_3
UIListLayout_3.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_3.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_3.Padding = UDim.new(0, 5)
Box_R.Name = "Box_R"
Box_R.Parent = Frame_3
Box_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_R.Size = UDim2.new(0, 75, 0, 24)
Box_R.ClearTextOnFocus = false
Box_R.Font = Enum.Font.Gotham
Box_R.PlaceholderText = "255 - 0"
Box_R.Text = "75"
Box_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_R.TextSize = 14.000
Box_G.Name = "Box_G"
Box_G.Parent = Frame_3
Box_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_G.Size = UDim2.new(0, 75, 0, 24)
Box_G.ClearTextOnFocus = false
Box_G.Font = Enum.Font.Gotham
Box_G.PlaceholderText = "255 - 0"
Box_G.Text = "0"
Box_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_G.TextSize = 14.000
-- Made By Mick Gordon
Box_B.Name = "Box_B"
Box_B.Parent = Frame_3
Box_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_B.Size = UDim2.new(0, 75, 0, 24)
Box_B.ClearTextOnFocus = false
Box_B.Font = Enum.Font.Gotham
Box_B.PlaceholderText = "255 - 0"
Box_B.Text = "10"
Box_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_B.TextSize = 14.000
TextLabel_8.Parent = DeleteMobF
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_8.BackgroundTransparency = 1.000
TextLabel_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.BorderSizePixel = 0
TextLabel_8.Position = UDim2.new(0.215919182, 0, 0.100655407, 0)
TextLabel_8.Size = UDim2.new(0, 100, 0, 17)
TextLabel_8.Font = Enum.Font.Gotham
TextLabel_8.Text = "ESP"
TextLabel_8.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_8.TextSize = 18.000
TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left
ESPSection_2.Name = "ESPSection"
ESPSection_2.Parent = DeleteMobF
ESPSection_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ESPSection_2.BackgroundTransparency = 1.000
ESPSection_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ESPSection_2.BorderSizePixel = 0
ESPSection_2.Position = UDim2.new(0.475963563, 0, 0.160724282, 0)
ESPSection_2.Size = UDim2.new(0, 100, 0, 334)
UIListLayout_4.Parent = ESPSection_2
UIListLayout_4.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_4.Padding = UDim.new(0, 5)
OE.Name = "OE"
OE.Parent = ESPSection_2
OE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
OE.BorderColor3 = Color3.fromRGB(255, 255, 255)
OE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
OE.Size = UDim2.new(0, 164, 0, 29)
OE.Font = Enum.Font.Gotham
OE.Text = "Outlines"
OE.TextColor3 = Color3.fromRGB(255, 255, 255)
OE.TextSize = 16.000
OTC.Name = "OTC"
OTC.Parent = ESPSection_2
OTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
OTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
OTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
OTC.Size = UDim2.new(0, 164, 0, 29)
OTC.Font = Enum.Font.Gotham
OTC.Text = "Team Check"
OTC.TextColor3 = Color3.fromRGB(255, 255, 255)
OTC.TextSize = 16.000
Frame_4.Parent = ESPSection_2
Frame_4.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_4.BackgroundTransparency = 0.700
Frame_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_4.BorderSizePixel = 0
Frame_4.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_4.Size = UDim2.new(0, 230, 0, 50)
Slider1.Name = "Slider1"
Slider1.Parent = Frame_4
Slider1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider1.BorderSizePixel = 0
Slider1.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider1.Size = UDim2.new(0, 200, 0, 15)
UICorner_5.Parent = Slider1
Fill3.Name = "Fill3"
Fill3.Parent = Slider1
Fill3.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill3.BackgroundTransparency = 0.200
Fill3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill3.BorderSizePixel = 0
Fill3.Size = UDim2.new(0, 100, 0, 15)
-- Made By Mick Gordon
UICorner_6.Parent = Fill3
UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient_3.Parent = Fill3
TriggerOutTans.Name = "TriggerOutTans"
TriggerOutTans.Parent = Slider1
TriggerOutTans.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerOutTans.BackgroundTransparency = 1.000
TriggerOutTans.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerOutTans.BorderSizePixel = 0
TriggerOutTans.Size = UDim2.new(1, 0, 1, 0)
TriggerOutTans.Font = Enum.Font.SourceSans
TriggerOutTans.Text = ""
TriggerOutTans.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerOutTans.TextSize = 14.000
Numbers_3.Name = "Numbers"
Numbers_3.Parent = Frame_4
Numbers_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.BackgroundTransparency = 1.000
Numbers_3.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.BorderSizePixel = 0
Numbers_3.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_3.Size = UDim2.new(0, 50, 0, 23)
Numbers_3.Font = Enum.Font.Gotham
Numbers_3.Text = "50"
Numbers_3.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.TextSize = 14.000
TextLabel_9.Parent = Frame_4
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BackgroundTransparency = 1.000
TextLabel_9.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BorderSizePixel = 0
TextLabel_9.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel_9.Size = UDim2.new(0, 125, 0, 23)
TextLabel_9.Font = Enum.Font.Gotham
TextLabel_9.Text = "Outlines Transparency"
TextLabel_9.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.TextSize = 14.000
Frame_5.Parent = ESPSection_2
Frame_5.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_5.BackgroundTransparency = 0.700
Frame_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_5.BorderSizePixel = 0
Frame_5.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_5.Size = UDim2.new(0, 230, 0, 50)
Slider2.Name = "Slider2"
Slider2.Parent = Frame_5
Slider2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider2.BorderSizePixel = 0
Slider2.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider2.Size = UDim2.new(0, 200, 0, 15)
UICorner_7.Parent = Slider2
Fill4.Name = "Fill4"
Fill4.Parent = Slider2
Fill4.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill4.BackgroundTransparency = 0.200
Fill4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill4.BorderSizePixel = 0
Fill4.Size = UDim2.new(0, 100, 0, 15)
-- Made By Mick Gordon
UICorner_8.Parent = Fill4
UIGradient_4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient_4.Parent = Fill4
TriggerFill.Name = "TriggerFill"
TriggerFill.Parent = Slider2
TriggerFill.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerFill.BackgroundTransparency = 1.000
TriggerFill.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerFill.BorderSizePixel = 0
TriggerFill.Size = UDim2.new(1, 0, 1, 0)
TriggerFill.Font = Enum.Font.SourceSans
TriggerFill.Text = ""
TriggerFill.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerFill.TextSize = 14.000
Numbers_4.Name = "Numbers"
Numbers_4.Parent = Frame_5
Numbers_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.BackgroundTransparency = 1.000
Numbers_4.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.BorderSizePixel = 0
Numbers_4.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_4.Size = UDim2.new(0, 50, 0, 23)
Numbers_4.Font = Enum.Font.Gotham
Numbers_4.Text = "50"
Numbers_4.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.TextSize = 14.000
TextLabel_10.Parent = Frame_5
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BackgroundTransparency = 1.000
TextLabel_10.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BorderSizePixel = 0
TextLabel_10.Position = UDim2.new(0.104347825, 0, 0, 0)
TextLabel_10.Size = UDim2.new(0, 133, 0, 23)
TextLabel_10.Font = Enum.Font.Gotham
TextLabel_10.Text = "Fill Outlines Transparency"
TextLabel_10.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.TextSize = 14.000
-- Made By Mick Gordon
TextLabel_11.Parent = ESPSection_2
TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_11.BackgroundTransparency = 1.000
TextLabel_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.BorderSizePixel = 0
TextLabel_11.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_11.Size = UDim2.new(0, 100, 0, 17)
TextLabel_11.Font = Enum.Font.Gotham
TextLabel_11.Text = "Outlines"
TextLabel_11.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_11.TextSize = 21.000
Frame_6.Parent = ESPSection_2
Frame_6.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_6.BorderSizePixel = 0
Frame_6.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_6.Size = UDim2.new(0, 100, 0, 30)
UIListLayout_5.Parent = Frame_6
UIListLayout_5.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_5.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_5.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_5.Padding = UDim.new(0, 5)
Outlines_R.Name = "Outlines_R"
Outlines_R.Parent = Frame_6
Outlines_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_R.Size = UDim2.new(0, 75, 0, 24)
Outlines_R.ClearTextOnFocus = false
Outlines_R.Font = Enum.Font.Gotham
Outlines_R.PlaceholderText = "255 - 0"
Outlines_R.Text = "255"
Outlines_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_R.TextSize = 14.000
Outlines_G.Name = "Outlines_G"
Outlines_G.Parent = Frame_6
Outlines_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_G.Size = UDim2.new(0, 75, 0, 24)
Outlines_G.ClearTextOnFocus = false
Outlines_G.Font = Enum.Font.Gotham
Outlines_G.PlaceholderText = "255 - 0"
Outlines_G.Text = "255"
Outlines_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_G.TextSize = 14.000
Outlines_B.Name = "Outlines_B"
Outlines_B.Parent = Frame_6
Outlines_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_B.Size = UDim2.new(0, 75, 0, 24)
Outlines_B.ClearTextOnFocus = false
Outlines_B.Font = Enum.Font.Gotham
Outlines_B.PlaceholderText = "255 - 0"
Outlines_B.Text = "255"
Outlines_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_B.TextSize = 14.000
-- Made By Mick Gordon
TextLabel_12.Parent = ESPSection_2
TextLabel_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_12.BackgroundTransparency = 1.000
TextLabel_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_12.BorderSizePixel = 0
TextLabel_12.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_12.Size = UDim2.new(0, 100, 0, 17)
TextLabel_12.Font = Enum.Font.Gotham
TextLabel_12.Text = "Fill Outlines"
TextLabel_12.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_12.TextSize = 21.000
Frame_7.Parent = ESPSection_2
Frame_7.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_7.BorderSizePixel = 0
Frame_7.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_7.Size = UDim2.new(0, 100, 0, 30)
UIListLayout_6.Parent = Frame_7
UIListLayout_6.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_6.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_6.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_6.Padding = UDim.new(0, 5)
FillOutlines_R.Name = "FillOutlines_R"
FillOutlines_R.Parent = Frame_7
FillOutlines_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_R.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_R.ClearTextOnFocus = false
FillOutlines_R.Font = Enum.Font.Gotham
FillOutlines_R.PlaceholderText = "255 - 0"
FillOutlines_R.Text = "255"
FillOutlines_R.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_R.TextSize = 14.000
FillOutlines_G.Name = "FillOutlines_G"
FillOutlines_G.Parent = Frame_7
FillOutlines_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_G.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_G.ClearTextOnFocus = false
FillOutlines_G.Font = Enum.Font.Gotham
FillOutlines_G.PlaceholderText = "255 - 0"
FillOutlines_G.Text = "255"
FillOutlines_G.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_G.TextSize = 14.000
FillOutlines_B.Name = "FillOutlines_B"
FillOutlines_B.Parent = Frame_7
FillOutlines_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_B.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_B.ClearTextOnFocus = false
FillOutlines_B.Font = Enum.Font.Gotham
FillOutlines_B.PlaceholderText = "255 - 0"
FillOutlines_B.Text = "255"
FillOutlines_B.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_B.TextSize = 14.000
-- Made By Mick Gordon
Tracerssection.Name = "Tracers section"
Tracerssection.Parent = DeleteMobF
Tracerssection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Tracerssection.BackgroundTransparency = 1.000
Tracerssection.BorderColor3 = Color3.fromRGB(0, 0, 0)
Tracerssection.BorderSizePixel = 0
Tracerssection.Position = UDim2.new(0.682779849, 0, 0.158000082, 0)
Tracerssection.Size = UDim2.new(0, 100, 0, 334)
UIListLayout_7.Parent = Tracerssection
UIListLayout_7.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_7.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_7.Padding = UDim.new(0, 5)
TE.Name = "TE"
TE.Parent = Tracerssection
TE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TE.BorderColor3 = Color3.fromRGB(255, 255, 255)
TE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TE.Size = UDim2.new(0, 164, 0, 29)
TE.Font = Enum.Font.Gotham
TE.Text = "Tracers"
TE.TextColor3 = Color3.fromRGB(255, 255, 255)
TE.TextSize = 16.000
TTC.Name = "TTC"
TTC.Parent = Tracerssection
TTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
TTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TTC.Size = UDim2.new(0, 164, 0, 29)
TTC.Font = Enum.Font.Gotham
TTC.Text = "Team Check"
TTC.TextColor3 = Color3.fromRGB(255, 255, 255)
TTC.TextSize = 16.000
TTCOlor.Name = "TTCOlor"
TTCOlor.Parent = Tracerssection
TTCOlor.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TTCOlor.BorderColor3 = Color3.fromRGB(255, 255, 255)
TTCOlor.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TTCOlor.Size = UDim2.new(0, 164, 0, 29)
TTCOlor.Font = Enum.Font.Gotham
TTCOlor.Text = "Team Color"
TTCOlor.TextColor3 = Color3.fromRGB(255, 255, 255)
TTCOlor.TextSize = 16.000
Frame_8.Parent = Tracerssection
Frame_8.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_8.BorderSizePixel = 0
Frame_8.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_8.Size = UDim2.new(0, 100, 0, 40)
UIListLayout_8.Parent = Frame_8
UIListLayout_8.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_8.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_8.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_8.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_8.Padding = UDim.new(0, 5)
Tracers_R.Name = "Tracers_R"
Tracers_R.Parent = Frame_8
Tracers_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_R.Size = UDim2.new(0, 75, 0, 24)
Tracers_R.ClearTextOnFocus = false
Tracers_R.Font = Enum.Font.Gotham
Tracers_R.PlaceholderText = "255 - 0"
Tracers_R.Text = "75"
Tracers_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_R.TextSize = 14.000
Tracers_G.Name = "Tracers_G"
Tracers_G.Parent = Frame_8
Tracers_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_G.Size = UDim2.new(0, 75, 0, 24)
Tracers_G.ClearTextOnFocus = false
Tracers_G.Font = Enum.Font.Gotham
Tracers_G.PlaceholderText = "255 - 0"
Tracers_G.Text = "0"
Tracers_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_G.TextSize = 14.000
Tracers_B.Name = "Tracers_B"
Tracers_B.Parent = Frame_8
Tracers_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_B.Size = UDim2.new(0, 75, 0, 24)
Tracers_B.ClearTextOnFocus = false
Tracers_B.Font = Enum.Font.Gotham
Tracers_B.PlaceholderText = "255 - 0"
Tracers_B.Text = "10"
Tracers_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_B.TextSize = 14.000
-- Made By Mick Gordon
Unknown.Name = "Unknown"
Unknown.Parent = DeleteMobF
Unknown.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Unknown.BackgroundTransparency = 1.000
Unknown.BorderColor3 = Color3.fromRGB(0, 0, 0)
Unknown.BorderSizePixel = 0
Unknown.Position = UDim2.new(0.882285178, 0, 0.158000082, 0)
Unknown.Size = UDim2.new(0, 100, 0, 334)
UIListLayout_9.Parent = Unknown
UIListLayout_9.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_9.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_9.Padding = UDim.new(0, 5)
TextLabel_13.Parent = Unknown
TextLabel_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_13.BackgroundTransparency = 1.000
TextLabel_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_13.BorderSizePixel = 0
TextLabel_13.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_13.Size = UDim2.new(0, 100, 0, 17)
TextLabel_13.Font = Enum.Font.Gotham
TextLabel_13.Text = "More Options"
TextLabel_13.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_13.TextSize = 21.000
TextLabel_14.Parent = Unknown
TextLabel_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_14.BackgroundTransparency = 1.000
TextLabel_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_14.BorderSizePixel = 0
TextLabel_14.Position = UDim2.new(0.215919182, 0, 0.100655407, 0)
TextLabel_14.Size = UDim2.new(0, 100, 0, 17)
TextLabel_14.Font = Enum.Font.Gotham
TextLabel_14.Text = "Later"
TextLabel_14.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_14.TextSize = 18.000
Open.Name = "Open"
Open.Parent = CheatEngineDeleteMob
Open.BackgroundColor3 = Color3.fromRGB(51, 51, 51)
Open.BorderColor3 = Color3.fromRGB(255, 255, 255)
Open.Position = UDim2.new(0.5, 0, 0.0199999996, 0)
Open.Size = UDim2.new(0, 150, 0, 50)
Open.ZIndex = 10
Open.Visible = DeleteMob.GUi.OpenNCloseButton
Open.Draggable = true
Open.Active = true
TextButton.Parent = Open
TextButton.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton.Position = UDim2.new(0, 0, 0.319999933, 0)
TextButton.Size = UDim2.new(0, 150, 0, 34)
TextButton.Font = Enum.Font.Gotham
TextButton.Text = "open / Close"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 14.000
PLAYER:GetMouse().KeyDown:Connect(function(KeyPressed) -- What The Fuck
if KeyPressed == (DeleteMob.GUi.Keybind) and DeleteMob.GUi.KeybindEnable then
if DeleteMobF.Visible == true then
DeleteMobF.Visible = false
else
DeleteMobF.Visible = true
end
end
if KeyPressed == (DeleteMob.Aimbot.Keybind) and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = true
end
end)
PLAYER:GetMouse().KeyUp:Connect(function(KeyPressed)
if KeyPressed == (DeleteMob.Aimbot.Keybind) and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = false
end
end)
PLAYER:GetMouse().Button1Down:Connect(function()
if DeleteMob.Aimbot.Keybind == "MouseButton1" and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = true
end
end)
PLAYER:GetMouse().Button1Up:Connect(function()
if DeleteMob.Aimbot.Keybind == "MouseButton1" and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = false
end
end)
PLAYER:GetMouse().Button2Down:Connect(function()
if DeleteMob.Aimbot.Keybind == "MouseButton2" and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = true
end
end)
PLAYER:GetMouse().Button2Up:Connect(function()
if DeleteMob.Aimbot.Keybind == "MouseButton2" and DeleteMob.Aimbot.Enabled then
DeleteMob.Aimbot.IsAimKeyDown = false
end
end)
-- Made By Mick Gordon
ABE.MouseButton1Click:Connect(function()
if ABE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
ABE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.Aimbot.Enabled = true
else
ABE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.Aimbot.Enabled = false
end
end)
ABSF.MouseButton1Click:Connect(function()
if ABSF.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
ABSF.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.Aimbot.ShowFov = true
else
ABSF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.Aimbot.ShowFov = false
end
end)
ABTC.MouseButton1Click:Connect(function()
if ABTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
ABTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.Aimbot.TeamCheck = true
else
ABTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.Aimbot.TeamCheck = false
end
end)
ABWC.MouseButton1Click:Connect(function()
if ABWC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
ABWC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.Aimbot.WallCheck = true
else
ABWC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.Aimbot.WallCheck = false
end
end)
Allways_Show.MouseButton1Click:Connect(function()
if DeleteMob.Aimbot.AimPart == "Head" then
Allways_Show.Text = "head, TORSO"
DeleteMob.Aimbot.AimPart = "HumanoidRootPart"
else
Allways_Show.Text = "HEAD, torso"
DeleteMob.Aimbot.AimPart = "Head"
end
end)
-- Box ESP
BBD.MouseButton1Click:Connect(function()
if BBD.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
BBD.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Box.Distance = true
else
BBD.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Box.Distance = false
end
end)
BBE.MouseButton1Click:Connect(function()
if BBE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
BBE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Box.Box = true
else
BBE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Box.Box = false
end
end)
BBH.MouseButton1Click:Connect(function()
if BBH.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
BBH.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Box.Health = true
else
BBH.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Box.Health = false
end
end)
BBHT.MouseButton1Click:Connect(function()
if DeleteMob.ESP.Box.HealthType == "Bar" then
BBHT.Text = "bar, TEXT, both"
DeleteMob.ESP.Box.HealthType = "Text"
elseif DeleteMob.ESP.Box.HealthType == "Text" then
BBHT.Text = "bar, text, BOTH"
DeleteMob.ESP.Box.HealthType = "Both"
elseif DeleteMob.ESP.Box.HealthType == "Both" then
BBHT.Text = "BAR, text, both"
DeleteMob.ESP.Box.HealthType = "Bar"
end
end)
BBN.MouseButton1Click:Connect(function()
if BBN.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
BBN.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Box.Name = true
else
BBN.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Box.Name = false
end
end)
BTC.MouseButton1Click:Connect(function()
if BTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
BTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Box.TeamCheck = true
else
BTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Box.TeamCheck = false
end
end)
-- Outlines
OE.MouseButton1Click:Connect(function()
if OE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
OE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.OutLines.Enabled = true
else
OE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.OutLines.Enabled = false
end
end)
OTC.MouseButton1Click:Connect(function()
if OTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
OTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.OutLines.TeamCheck = true
else
OTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.OutLines.TeamCheck = false
end
end)
-- Tracers
TE.MouseButton1Click:Connect(function()
if TE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
TE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Tracers.Enabled = true
else
TE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Tracers.Enabled = false
end
end)
TTC.MouseButton1Click:Connect(function()
if TTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
TTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Tracers.TeamCheck = true
else
TTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Tracers.TeamCheck = false
end
end)
TTCOlor.MouseButton1Click:Connect(function()
if TTCOlor.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
TTCOlor.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
DeleteMob.ESP.Tracers.TeamColor = true
else
TTCOlor.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMob.ESP.Tracers.TeamColor = false
end
end)
-- UI Toggle
TextButton.MouseButton1Click:Connect(function()
if DeleteMobF.Visible == true then
DeleteMobF.Visible = false
else
DeleteMobF.Visible = true
end
end)
-- Scripts:
local function LDTZWMY_fake_script() -- Slider3.Script1
local Mouse = game.Players.LocalPlayer:GetMouse()
local Slider = Slider3
local Fill = Fill1
local Trigger = TriggerFov
local TextNumbers = Numbers
local maxvalue = 7 or 700/700
local startingvalue = 0 or 0/100
Fill.Size = UDim2.fromScale(DeleteMob.Aimbot.Fov,1)
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
local TweenService = game:GetService("TweenService")
local TweenStyle = TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
local function UpdateSlider()
local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
if DeleteMob.Aimbot.Fov ~= OutPut then
TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
end
DeleteMob.Aimbot.Fov = (startingvalue +(OutPut*(maxvalue-startingvalue)))*100
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
end
Fill:GetPropertyChangedSignal("Size"):Connect(function()
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
end)
local SliderActive = false
local function ActivateSlider()
SliderActive = true
while SliderActive do
UpdateSlider()
task.wait()
end
end
Trigger.MouseButton1Down:Connect(ActivateSlider)
game:GetService("UserInputService").InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
SliderActive = false
end
end)
end
coroutine.wrap(LDTZWMY_fake_script)()
local function YEOE_fake_script() -- Slider4.Script2
local Mouse = game.Players.LocalPlayer:GetMouse()
local Slider = Slider4
local Fill = Fill2
local Trigger = TriggerSmoothing
local TextNumbers = Numbers_2
local maxvalue = 3 or 30/30
local startingvalue = 0 or 0/100
Fill.Size = UDim2.fromScale(DeleteMob.Aimbot.Smoothing,1)
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
local TweenService = game:GetService("TweenService")
local TweenStyle = TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
local function UpdateSlider()
local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
if DeleteMob.Aimbot.Smoothing ~= OutPut then
TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
end
DeleteMob.Aimbot.Smoothing = startingvalue +(OutPut*(maxvalue-startingvalue))
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
end
Fill:GetPropertyChangedSignal("Size"):Connect(function()
TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
end)
local SliderActive = false
local function ActivateSlider()
SliderActive = true
while SliderActive do
UpdateSlider()
task.wait()
end
end
Trigger.MouseButton1Down:Connect(ActivateSlider)
game:GetService("UserInputService").InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
SliderActive = false
end
end)
end
coroutine.wrap(YEOE_fake_script)()
local function GOUU_fake_script() -- Slider1.Script3
local Mouse = game.Players.LocalPlayer:GetMouse()
local Slider = Slider1
local Fill = Fill3
local Trigger = TriggerOutTans
local TextNumbers = Numbers_3
local maxvalue = 1 or 100/100
local startingvalue = 0 or 0/100
Fill.Size = UDim2.fromScale(DeleteMob.ESP.OutLines.OutlineTrancparency,1)
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
local TweenService = game:GetService("TweenService")
local TweenStyle = TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
local function UpdateSlider()
local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
if DeleteMob.ESP.OutLines.OutlineTrancparency ~= OutPut then
TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
end
DeleteMob.ESP.OutLines.OutlineTrancparency = startingvalue +(OutPut*(maxvalue-startingvalue))
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
end
Fill:GetPropertyChangedSignal("Size"):Connect(function()
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
end)
local SliderActive = false
local function ActivateSlider()
SliderActive = true
while SliderActive do
UpdateSlider()
task.wait()
end
end
Trigger.MouseButton1Down:Connect(ActivateSlider)
game:GetService("UserInputService").InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
SliderActive = false
end
end)
end
coroutine.wrap(GOUU_fake_script)()
local function MMUKLB_fake_script() -- Slider2.Script4
local Mouse = game.Players.LocalPlayer:GetMouse()
local Slider = Slider2
local Fill = Fill4
local Trigger = TriggerFill
local TextNumbers = Numbers_4
local maxvalue = 1 or 100/100
local startingvalue = 0 or 0/100
Fill.Size = UDim2.fromScale(DeleteMob.ESP.OutLines.FillTrancparenct,1)
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
local TweenService = game:GetService("TweenService")
local TweenStyle = TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
local function UpdateSlider()
local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
if DeleteMob.ESP.OutLines.FillTrancparenct ~= OutPut then
TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
end
DeleteMob.ESP.OutLines.FillTrancparenct = startingvalue +(OutPut*(maxvalue-startingvalue))
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
end
Fill:GetPropertyChangedSignal("Size"):Connect(function()
TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
end)
local SliderActive = false
local function ActivateSlider()
SliderActive = true
while SliderActive do
UpdateSlider()
task.wait()
end
end
Trigger.MouseButton1Down:Connect(ActivateSlider)
game:GetService("UserInputService").InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
SliderActive = false
end
end)
end
coroutine.wrap(MMUKLB_fake_script)()
game:GetService('RunService').RenderStepped:connect(function()
-- Aimbot Check
if DeleteMob.Aimbot.IsAimKeyDown then
local _pos = CameraGetClosestToMouse(DeleteMob.Aimbot.Fov)
if _pos then
aimAt(_pos, DeleteMob.Aimbot.Smoothing)
end
end
-- Fov
local acc = DeleteMob.Aimbot.Smoothing / 2
local posd = UIS:GetMouseLocation()
FOVFFrame.Position = UDim2.new(0, posd.X, 0, posd.Y - 36)
FOVFFrame.Size = UDim2.new(0, DeleteMob.Aimbot.Fov + acc, 0, DeleteMob.Aimbot.Fov + acc)
FOVFFrame.Visible = DeleteMob.Aimbot.ShowFov
FOVFFrame.BackgroundColor3 = DeleteMob.Aimbot.FovFillColor
FOVFFrame.Transparency = DeleteMob.Aimbot.FovFillTransparency
UIStroke.Color = DeleteMob.Aimbot.FovFillColor
UIStroke.Transparency = DeleteMob.Aimbot.FovTransparenct
UIStroke.Thickness = DeleteMob.Aimbot.Thickness
-- Colors
DeleteMob.ESP.Box.BoxColor = Color3.fromRGB(tonumber(Box_R.Text), tonumber(Box_G.Text), tonumber(Box_B.Text))
DeleteMob.ESP.OutLines.FillCollor = Color3.fromRGB(tonumber(FillOutlines_R.Text), tonumber(FillOutlines_G.Text), tonumber(FillOutlines_B.Text))
DeleteMob.ESP.OutLines.OutlineColor = Color3.fromRGB(tonumber(Outlines_R.Text), tonumber(Outlines_G.Text), tonumber(Outlines_B.Text))
DeleteMob.ESP.Tracers.Color = Color3.fromRGB(tonumber(Tracers_R.Text), tonumber(Tracers_G.Text), tonumber(Tracers_B.Text))
end)
task.wait()
for i,plr in pairs(game.Players:GetChildren()) do
AddHighlight(plr)
AddBox(plr)
AddTracers(plr)
end
game.Players.PlayerAdded:Connect(function(plr)
AddHighlight(plr)
AddBox(plr)
AddTracers(plr)
end)




