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Gone Hunting Script

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This is Keyless Script work Only Gone Hunting Roblox Game.

we Have Tested Script with xeno executor and its working perfectly. also Its keyless script so you use it without issues.

below is list of features:

  • Farm Settings
  • Auto Hunt Animals

Copy The Script👇

if (not game:IsLoaded()) then
    game.Loaded:Wait()
end

local start_tick = tick()

local replicated_storage = game:GetService("ReplicatedStorage")
local local_player = game:GetService("Players").LocalPlayer
local workspace = game:GetService("Workspace")

local animals = workspace:WaitForChild("Animals")

local avaible_fonts = {}
gui_config = {
    Color = Color3.fromRGB(255, 192, 203),
    Keybind = Enum.KeyCode.Insert,
    Assets = false,
    MinHeight = 100,
    MaxHeight = 600,
    InitialHeight = 400,
    MinWidth = 300,
    MaxWidth = 800,
    InitialWidth = 500
}

for _, v in Enum.Font:GetEnumItems() do
    table.insert(avaible_fonts, v.Name)
end

local config = getfenv().gui_config or nil
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/Module.lua"))()
local window = library:CreateWindow(config, gethui())
local window_name = library:SetWindowName("Astolfo Ware | Made By @kylosilly | "..game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name)

local tabs = {
    main = window:CreateTab("Main"),
    settings = window:CreateTab("Settings")
}

local sections = {
    farm_section = tabs.main:CreateSection("Farm Settings", "left"),
    gui_section = tabs.settings:CreateSection("Gui Settings", "right")
}

local keybind_viewer = library:CreateKeybindViewer({
    Position = UDim2.new(0, 20, 0.60, -100),
    ShowToggleStates = true,
    ShowOnlyActive = false,
    Draggable = true
})

local toggle_list = library:CreateToggleList({
    Visible = true,
    Position = UDim2.new(0, 20, 0.5, -100),
    Title = "Current Config",
    ShowOnlyEnabled = true,
    ShowStatus = true,
    Draggable = true
})

function notify(title, context, cooldown)
    window:Notify(title, context, cooldown)
end

local farm_toggle = sections.farm_section:CreateToggle("Auto Hunt Animals", false, function(value)
    library.flags.auto_farm = value
    if (library.flags.auto_farm) then
        repeat
            local tool = local_player.Character:FindFirstChildWhichIsA("Tool")
            if (tool and tool:FindFirstChild("CameraMinigamePosition")) then
                for _, v in animals:GetChildren() do
                    if (not library.flags.auto_farm) then
                        break
                    end
                    if (tool) and (not tool:FindFirstChild("CameraMinigamePosition")) then
                        repeat
                            task.wait()
                        until (tool and tool:FindFirstChild("CameraMinigamePosition"))
                    end
                    if (v:GetAttribute("OwnerUserId") ~= 0) or (not v:GetAttribute("OwnerUserId") == local_player.UserId) then
                        continue
                    end
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("FireGun"):FireServer(Vector3.new(Vector3.zero), Vector3.new(Vector3.zero), v.Name)
                    task.wait(.25)
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("LogOnboardingStep"):FireServer(4, "HitBullseye")
                    task.wait(.25)
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("FireGun"):FireServer()
                    task.wait(.25)
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("RunAnimalHitParticle"):FireServer("FramePerfect", v.Name)
                    task.wait(.25)
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("GAMinigameFinished"):FireServer(true)
                    task.wait(.25)
                    replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("CaptureAnimal"):FireServer(tonumber(v.Name))
                end
            end
            task.wait()
        until (not library.flags.auto_farm)
    end
end)

farm_toggle:CreateKeybind("K", function(key)
end, "Toggle")

sections.gui_section:CreateButton("Unload UI", function()
    library:Destroy()
end)

sections.gui_section:CreateDropdown("Select Font:", avaible_fonts, function(value) window:SetFont(value) end, "", false)

sections.gui_section:CreateToggle("Enable Particles", false, function(value)
    library.flags.effects = value
    window:CreateParticles(library.flags.effects)
end)

sections.gui_section:CreateToggle("Show Keybinds/Toggle List", false, function(value)
    library.flags.show_keybinds = value
    keybind_viewer:SetVisible(value)
    toggle_list:SetVisible(value)
end)

local config_manager = loadstring(game:HttpGet("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/ConfigManager.lua"))()
config_manager:SetLibrary(library)
config_manager:SetWindow(window)
config_manager:SetFolder("Astolfo Ware")
config_manager:BuildConfigSection(tabs.settings)
config_manager:LoadAutoloadConfig()
window:SetBackground("rbxassetid://9327507243")
window:SetTileOffset(100)
window:SetTileScale(1)
window:SetBackgroundColor(Color3.fromRGB(40, 40, 40))
window:SetBackgroundTransparency(0)
notify("Loaded", "Loaded script in "..string.format("%.2f", tick() - start_tick).." seconds", 10)

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