This is Keyless Script work Only Stick Battles Roblox Game.
we Have Tested Script with xeno executor and its working perfectly. also Its keyless script so you use it without issues.
below is list of features:
- Auto Coins: OFF or ON
Copy The Script👇
local Players = game:GetService("Players")
local VirtualUser = game:GetService("VirtualUser")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local orbsFolder = workspace:WaitForChild("__THINGS"):WaitForChild("Orbs")
local screenGui = Instance.new("ScreenGui", player.PlayerGui)
screenGui.Name = "AutoCoinsGui"
screenGui.ResetOnSpawn = false
local frame = Instance.new("Frame", screenGui)
frame.Size = UDim2.fromOffset(200, 50)
frame.Position = UDim2.new(0.5, -100, 0.9, -25)
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
frame.BorderSizePixel = 0
frame.BackgroundTransparency = 0.1
frame.Active = true
frame.Draggable = true
frame.AnchorPoint = Vector2.new(0.5,0.5)
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)
local button = Instance.new("TextButton", frame)
button.Size = UDim2.new(1, -20, 1, -20)
button.Position = UDim2.fromOffset(10, 10)
button.BackgroundColor3 = Color3.fromRGB(50,50,50)
button.Text = "Auto Coins: OFF"
button.TextColor3 = Color3.new(1,1,1)
button.Font = Enum.Font.GothamBold
button.TextSize = 16
button.BorderSizePixel = 0
Instance.new("UICorner", button).CornerRadius = UDim.new(0, 8)
local looping = false
local function teleportToOrbs()
for _, orb in ipairs(orbsFolder:GetDescendants()) do
if not looping then return end
if orb:IsA("MeshPart") then
hrp.CFrame = orb.CFrame + Vector3.new(0,3,0)
task.wait(0.4)
end
end
end
button.MouseButton1Click:Connect(function()
looping = not looping
button.Text = looping and "Auto Coins: ON" or "Auto Coins: OFF"
button.BackgroundColor3 = looping and Color3.fromRGB(0,170,0) or Color3.fromRGB(50,50,50)
if looping then
task.spawn(function()
while looping do
teleportToOrbs()
task.wait(0.2)
end
end)
end
end)
player.CharacterAdded:Connect(function(char)
character = char
hrp = character:WaitForChild("HumanoidRootPart")
end)
player.Idled:Connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new(0,0))
end)
task.spawn(function()
while true do
task.wait(300)
local cam = workspace.CurrentCamera
cam.CFrame *= CFrame.Angles(0, math.rad(10), 0)
if character and character:FindFirstChildOfClass("Humanoid") then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end
end)





