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Auto Coins: Off, Stick Battles Script

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This is Keyless Script work Only Stick Battles Roblox Game.

we Have Tested Script with xeno executor and its working perfectly. also Its keyless script so you use it without issues.

below is list of features:

  • Auto Coins: OFF or ON

Copy The Script👇

local Players = game:GetService("Players")
local VirtualUser = game:GetService("VirtualUser")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")

local orbsFolder = workspace:WaitForChild("__THINGS"):WaitForChild("Orbs")

local screenGui = Instance.new("ScreenGui", player.PlayerGui)
screenGui.Name = "AutoCoinsGui"
screenGui.ResetOnSpawn = false

local frame = Instance.new("Frame", screenGui)
frame.Size = UDim2.fromOffset(200, 50)
frame.Position = UDim2.new(0.5, -100, 0.9, -25)
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
frame.BorderSizePixel = 0
frame.BackgroundTransparency = 0.1
frame.Active = true
frame.Draggable = true
frame.AnchorPoint = Vector2.new(0.5,0.5)
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)

local button = Instance.new("TextButton", frame)
button.Size = UDim2.new(1, -20, 1, -20)
button.Position = UDim2.fromOffset(10, 10)
button.BackgroundColor3 = Color3.fromRGB(50,50,50)
button.Text = "Auto Coins: OFF"
button.TextColor3 = Color3.new(1,1,1)
button.Font = Enum.Font.GothamBold
button.TextSize = 16
button.BorderSizePixel = 0
Instance.new("UICorner", button).CornerRadius = UDim.new(0, 8)

local looping = false

local function teleportToOrbs()
    for _, orb in ipairs(orbsFolder:GetDescendants()) do
        if not looping then return end
        if orb:IsA("MeshPart") then
            hrp.CFrame = orb.CFrame + Vector3.new(0,3,0)
            task.wait(0.4)
        end
    end
end

button.MouseButton1Click:Connect(function()
    looping = not looping
    button.Text = looping and "Auto Coins: ON" or "Auto Coins: OFF"
    button.BackgroundColor3 = looping and Color3.fromRGB(0,170,0) or Color3.fromRGB(50,50,50)

    if looping then
        task.spawn(function()
            while looping do
                teleportToOrbs()
                task.wait(0.2)
            end
        end)
    end
end)

player.CharacterAdded:Connect(function(char)
    character = char
    hrp = character:WaitForChild("HumanoidRootPart")
end)

player.Idled:Connect(function()
    VirtualUser:CaptureController()
    VirtualUser:ClickButton2(Vector2.new(0,0))
end)

task.spawn(function()
    while true do
        task.wait(300)
        local cam = workspace.CurrentCamera
        cam.CFrame *= CFrame.Angles(0, math.rad(10), 0)

        if character and character:FindFirstChildOfClass("Humanoid") then
            local humanoid = character:FindFirstChildOfClass("Humanoid")
            if humanoid and humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
                humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
            end
        end
    end
end)

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