This Is keyless script work only on Dead Spells roblox game.

we Have Tested Script with xeno executor and its working perfectly. also Its keyless script so you use it without issues.
below is list of features:
- Enable Hitbox Update
- Hitbox Increase Size
copy the script below
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local visualHitboxesFolder = Instance.new("Folder")
visualHitboxesFolder.Name = "VisualHitboxes"
visualHitboxesFolder.Parent = Workspace
local originalProperties = {}
local visualHitboxes = {}
local hitboxIncrease = 0
local isEnabled = false
local isFullbright = false
local defaultWalkSpeed = 16
local defaultJumpPower = 50
local Window = Rayfield:CreateWindow({
Name = "Hitbox Manager",
LoadingTitle = "Hitbox Control",
LoadingSubtitle = "by xAI",
ConfigurationSaving = {
Enabled = true,
FolderName = "HitboxConfig",
FileName = "HitboxSettings"
}
})
local HitboxTab = Window:CreateTab("Hitbox Controls", nil)
local Toggle = HitboxTab:CreateToggle({
Name = "Enable Hitbox Update",
CurrentValue = false,
Callback = function(Value)
isEnabled = Value
if not Value then
for _, hitbox in pairs(visualHitboxes) do
hitbox:Destroy()
end
table.clear(visualHitboxes)
for model, props in pairs(originalProperties) do
if model and model:FindFirstChild("HumanoidRootPart") then
model.HumanoidRootPart.Size = props.Size
model.HumanoidRootPart.CanCollide = props.CanCollide
end
end
end
end
})
local Slider = HitboxTab:CreateSlider({
Name = "Hitbox Increase Size",
Range = {0, 50},
Increment = 1,
CurrentValue = 20,
Callback = function(Value)
hitboxIncrease = Value
end
})
local MiscTab = Window:CreateTab("Misc", nil)
local FlyButton = MiscTab:CreateButton({
Name = "Fly",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))()
end
})
local InfiniteYieldButton = MiscTab:CreateButton({
Name = "Infinite Yield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end
})
local SpeedSlider = MiscTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 100},
Increment = 1,
CurrentValue = defaultWalkSpeed,
Callback = function(Value)
local player = Players.LocalPlayer
local character = player.Character
if character and character:FindFirstChild("Humanoid") then
character.Humanoid.WalkSpeed = Value
end
end
})
local InfiniteJumpToggle = MiscTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Callback = function(Value)
local player = Players.LocalPlayer
if Value then
local connection
connection = game:GetService("UserInputService").JumpRequest:Connect(function()
if player.Character and player.Character:FindFirstChild("Humanoid") then
player.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
InfiniteJumpToggle.Connection = connection
else
if InfiniteJumpToggle.Connection then
InfiniteJumpToggle.Connection:Disconnect()
InfiniteJumpToggle.Connection = nil
end
end
end
})
local UnlockCamButton = MiscTab:CreateButton({
Name = "Unlock Camera",
Callback = function()
local player = Players.LocalPlayer
if player then
player.DevCameraOcclusionMode = Enum.DevCameraOcclusionMode.Invisicam
game:GetService("StarterPlayer").CameraMode = Enum.CameraMode.Classic
end
end
})
local FullbrightToggle = MiscTab:CreateToggle({
Name = "Fullbright",
CurrentValue = false,
Callback = function(Value)
isFullbright = Value
if Value then
Lighting.Brightness = 2
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
Lighting.ClockTime = 12
else
Lighting.Brightness = 1
Lighting.GlobalShadows = true
Lighting.FogEnd = 100000
Lighting.ClockTime = 14
end
end
})
local function createVisualHitbox(humanoidRootPart)
local visualHitbox = Instance.new("Part")
visualHitbox.Name = "VisualHitbox"
visualHitbox.Size = humanoidRootPart.Size
visualHitbox.Position = humanoidRootPart.Position
visualHitbox.Anchored = false
visualHitbox.CanCollide = false
visualHitbox.Transparency = 0.7
visualHitbox.BrickColor = BrickColor.new("Really red")
visualHitbox.Parent = visualHitboxesFolder
local weld = Instance.new("WeldConstraint")
weld.Part0 = humanoidRootPart
weld.Part1 = visualHitbox
weld.Parent = visualHitbox
return visualHitbox
end
local function processMob(model)
local humanoidRootPart = model:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
if not originalProperties[model] then
originalProperties[model] = {
Size = humanoidRootPart.Size,
CanCollide = humanoidRootPart.CanCollide
}
end
if isEnabled then
humanoidRootPart.Size = originalProperties[model].Size + Vector3.new(hitboxIncrease, hitboxIncrease, hitboxIncrease)
humanoidRootPart.CanCollide = false
if not visualHitboxes[model] then
visualHitboxes[model] = createVisualHitbox(humanoidRootPart)
else
visualHitboxes[model].Size = humanoidRootPart.Size
end
end
end
end
RunService.Heartbeat:Connect(function()
if isEnabled then
for _, model in pairs(Workspace.Models:GetChildren()) do
processMob(model)
end
end
if isFullbright then
Lighting.Brightness = 2
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
Lighting.ClockTime = 12
end
end)





